thanksBefore I get into the strategy of these games I want to share some of my stats to show the results of this strategy. At the bottom of this post is a graph of 294 games played. The beginning 60 or so games are bumblebee (11 cent) 6-max super turbos. It's clear on the graph that these games offered a much lower ROI (actually I have about a -1 ROI). The starting stacks of 1500 chips greatly change the approach needed. For that reason I suggest NOT using this guide if you want to play those games. The following games in that graph, over 200 of them, are $1 Fruit Fly Super-turbos. Those results show a 21.12 ROI. That number is much higher then what should be expected in my opinion. I would expect a ROI of between 10-15 for this type of game pre rakeback, but maybe the games on Merge are that much softer that this ROI can be sustained.
Strategy:
Basics:
These games are played very straight forward. The starting stacks are 10bb (1000 chips, 50/100 blinds). They feature fast growing 3 minute levels. For this reason these games must be approached with the intent of getting a quick double up.
How to double up:
It is nearly impossible to shove all in and be statistically ahead every time. You will be forced to go all in at times in these games and be behind. Either by bad luck or due to pot odds. If you do not have a good understanding of pot odds please stop reading this and Google "Understanding Pot Odds" to learn more. A good understanding of pot odds is essential to winning in this game.
When you decide to shove you are ideally looking to invest as a 60/40 favorite. This will allow you the greatest ROI. Investing in a coin flip is always profitable in this game. You can expect to get between 1-1.5 to 1 on your money in a coin flip situation, which is +EV.
During the first level of blinds my range of hands are any pocket pair, AK, AQ, and AJ. Everything else I lay down (with a few exceptions). If it folds around to me and I'm either on the button or SB I will shove with a wider range of hands in hopes of picking up the blinds. If I do get called I'll be a coin flip or at the very worst 40-60 underdog, which on occasion can be +EV depending on the pot odds.
Late gameplay:
If you didn't manage to double up during the first level of blinds that is your first priority. Widen your range of hands and shove from position.
When the game gets down to 3 players you are now playing for the money. This is the one time I say play for the money first, and win second. I say this only because once you are heads up you can easily regain the chip advantage and win the Sit n Go. MTT's do not offer this and thus why you should always play for the win in MTT's. I'm not saying getting super passive on the "bubble", I'm just saying don't invest with a marginal hand in a 3 way all in pot.
With that said, I do suggest widening your range of hands and shoving from position. Many players will make a position shove and this is why you need to widen your range to call. Your range to call is dependent on your chip stack, the chip stack of your opponent, pot odds if there is any dead money in the pot, and the cards you fold. I can't list out the hands you should call with or lay down. That is where your understanding of pot odds and what your opponent is likely to hold comes into play. You will learn this the longer you play.
Heads up play:
If you manage to get heads up it is important to know the blind levels. If you are on level one or two you can take a conservative approach and wait for a big hand or flop. I suggest calling from the button instead of raising the big blind, unless you have a big hand and you know you may get called. This of course is dependent on your opponent. If you're on level 3+ of blinds it's all in poker. Shove often on the button with any hand that will win 50%+ of the time. I'm sure if you do a Google search of what hands win 50%+ of the time vs a random hand you'll find something.
Side notes:
- These games have a high level of variance and due to this a larger amount of buy-ins is required.
- Do not invest all in early with small pocket pairs or marginal hands in multi-way all in pots
- Do not be afraid to gamble. You need some luck to win these!
- And above all, Good luck on the felt
Advanced Strategy:
Use a HUD and adjust your hand range accordingly.
Results 41 to 48 of 48
Thread: Merge 6-max Super Turbo Strategy
-
02-28-2012, 06:50 PM #41
-
02-29-2012, 02:04 AM #42
- Join Date
- Oct 2011
- Posts
- 428
i love the super turbo 6 max sit and gos! playing bad players on certain buy in levels is nice!
-
03-23-2012, 07:46 AM #43
- Join Date
- Mar 2012
- Posts
- 355
thanks for the guide and advice. I think that is some solid advice for super turbo SNGS.
-
03-23-2012, 08:25 AM #44
I do play them a lot for building up a bankroll, it's both good for earning VIP points and money on the same time.
PokerStars: ProBlackbird | Betsson: ProBlackbird | Party Poker: UnknownFlush
-
03-23-2012, 12:21 PM #45
great strategy, but I think in my personal opinion that a nine man sng is easier to cash in...Most people beat theirselves, you can sit card dead till the blinds are 50-100 and be down to four or five players...so then playing short handed you can play your position easier...at this point you will have about two actual players wanting a win and a donk that doubled up...I find my donk and put him on tilt by raising his blind everytime I can....after he folds away 1000 chips to my raises he pushes and gets caught...usually not the one lucky enough to catch the donk...but doesnt matter at that point. once he is caught he will push his 500 chips left all in every hand till someone takes him and you cash....Havnt played sngs since the fulltilt days but I ran very very well playing nine man sng's and just letting the donks take each other....I rarely see a flop....till its down to four people.
-
03-23-2012, 02:37 PM #46
- Join Date
- Mar 2012
- Posts
- 1,378
Great strategy and advice. I personally hate these super turbos. It takes away a lot of the skill and edge you can have over opponents. I guess it reduces the edge other players might have on you as well, but i hate going all in and letting luck decide my fate. Since they finish pretty fast, it can be pretty fun to play at times.
-
03-23-2012, 09:48 PM #47
- Join Date
- Jul 2011
- Posts
- 69
these games are not luck at all.
-
04-06-2012, 05:47 AM #48
- Join Date
- Apr 2011
- Posts
- 1,159
Great explanesion i love to se have people think.