the mis-info theory is a bit truncated in my opinion. Your giving away info, but you are unable to frame how that info is being used by your opponents. If your spending that much time directing a narrative, you leave yourself vulnerable to losing focus in other factions of your game. Plus you may assume your opponents are thinking about what your doing, and you make make plays that are over their level of perception, and that almost always backfires. Furthermore you run the risk of making them feel good about their fold when they see they would have been beaten, you always want your opponents to be thinking regretfully about the potential of the last hand, because it prevents them from thinking about the present one.
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